I've played against CharmTwiddleVault locally in two different configurations, and the last one I played was just insane
It triggers when you flicker an artifact or make an artifact token, and its pretty easy to do those things on opposing turns to draw more than one card a turn cycle
Bill the Pony Boromir, Warden of the Tower Eowyn, Lady of Rohan Faramir, Field Commander Frodo, Saurons Bane Gandalf the White Landroval, Horizon Witness Rosie Cotton of South Lane Samwise the Stouthearted Blue LOTR MTG Commanders Though the Legendary Creatures that can be utilised as Commanders all generally fall onto the side of good, the Blue Commanders are a more mixed bag of good and neutral, though arguably not outright evil, characters

Deck 1 Adarkar Wastes 1 Aether Channeler 1 Angel of the Ruins 1 Arcane Signet 1 Battlefield Forge 1 Blade Splicer 1 Castle Ardenvale 1 Chart a Course 1 Circuit Mender 1 Clifftop Retreat 1 Cloudblazer 1 Combat Celebrant 1 Command Tower 1 Devilish Valet 1 Dusk /// Dawn 1 Evolving Wilds 1 Glacial Fortress 1 Hanged Executioner 1 Helm of the Host 1 Inferno Titan 1 Inspiring Overseer 4 Island 1 Junk Winder 1 Loyal Warhound 1 Luminous Broodmoth 1 Mind Stone 4 Mountain 1 Mystic Monastery 1 Ornithopter of Paradise 1 Path to Exile 5 Plains 1 Plumecreed Escort 1 Pull from Tomorrow 1 Restoration Angel 1 Rowdy Research 1 Seachrome Coast 1 Selfless Spirit 1 Shivan Reef 1 Siege-Gang Commander 1 Skyclave Apparition 1 Solemn Simulacrum 1 Spirited Companion 1 Stolen by the Fae 1 Sulfur Falls 1 Sun Titan 1 Temple of Enlightenment 1 Temple of Epiphany 1 Temple of Triumph 1 Terramorphic Expanse 1 Tetsuko Umezawa, Fugitive 1 Thriving Bluff 1 Thriving Heath 1 Thriving Isle 1 Time Wipe 3) Peace Offering (White/Blue/Green) Not every Commander player in MTG wants to play aggressive decks Bloomburrow has just the precon for them, with Peace Offering

Most of these cards perform best in specific conditions so see if they work well with your deck