Breaking the Rules For just a moment, lets ignore specific cards, deck archetypes, themes, and flavor and just consider how Magic: The Gathering actually functions as a game
The rest of the job select cards are from FINAL FANTASY XIV, as I believe it's the clearest and most widespread understanding of the job system in the modern gaming space
Between Stock Up, Memories Returning, and now Consult the Star Charts, blue decks are rife with great card advantage tools
After I wrote that article, a lot of players asked me, "Why white?" The answer was this card: I designed Aurification in Onslaught as a kinder, gentler version of No Mercy, a black enchantment from Urza's Legacy that killed any creature that damaged you
Mark Rosewater stated afterwards that some challenges had to be solved before the experiment would be repeated