Its a pretty complex mechanic, Im not gonna lie, but we break it down so that everyone can get out alive
So you want to include a few things to discourage them from discarding
TCG Pocket has, in a way, almost worked backwards - it's an engagement system with a really quite brilliant, timeless game on top of it, which, if anything, has actually distracted me from all the funny business with engagement
The day-night cycle makes a return and has increased from three times of day in Gold and Silver to five time periods in Diamond and Pearl : morning, day, afternoon, evening, and night
You can play Brawl or Standard Brawl or on MTG Arena right now, a fun and charismatic format thats very similar to Commander, with a few key differences