With the Rise of the Floodborn expansion on the horizon, I was able to pick up and play with the two new starter decks accompanying the set: Tactical Teamwork and Might and Magic
Ive had a Legacy Affinity deck on the side ever since my friend showed me how quickly you can kill someone with a turn-two Tezzeret, Agent of Bolas in that format
The stock list is filled with all these cute little synergies which add depth and complexity to the list -- cast two spells per turn, legendary creatures matter, tokens matter -- but Y'shtola is very clear on what she wants to be doing, and that's chaining together high mv noncreature spells, and this deck simply refuses to do that
Add more glimmers to your crew with 24 Azurite Sea booster packs, each filled with 12 randomized cards
You get a separate trigger for each creature that attacks and enlists, meaning youre potentially refilling your hand if you go wide enough and enlist the village in your attack