Sorcery Tutor (CTRL to add secondary) Maybeboard Bloodchief Ascension At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment
If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later
Adding this card to a stack during a chaotic Commander moment is such a brilliant feeling, as you can effectively drain mana if your opponents have to pay the one mana cost over and over, and you maximize the copies you make by timing it right on the stack
Combined with its easy splashability, it was an attractive and popular card to include in decks that were played in environments that couldnt handle it
However, thats contingent on your ability to turn on freerunning, which requires you to play assassins or a commander that can consistently deal combat damage