it just didnt happen to make this list), then so is Growing Rites of Itlimoc (as well as the transformed version, Itlimoc, Cradle of the Sun)
Each card in the deck must differ from each other card in the deck in at least one of the following: Name, Pokmon Type, HP, Retreat Cost, Weakness, Resistance, Ancient Trait, Ability, Pokmon Power, Pok-Power, Pok-Body, or Attack (where attack cost and base attack damage are considered a part of the attack), with the following exceptions: You may include any number of basic energy cards with the same name
I want a spread of effects as well where possible
You have two options: You could follow the traditional rules, and just double the Archenemys life total while the other three players share a combined life total, or use the Duskmourn rules, where the Archenemy starts with 60 life and the opposing team shares a single pool of 60 life
Trainer Cards are just as crucial as energy cards because they provide a wide range of effects that can help you gain an advantage over your opponent