An emrakul discarded to it is 15 damage, an Impervious Greatwurm is 16 damage
I chose Magic design changed from an era where we focused on a singular theme and moved toward one where the mix of different themes defined each setting
Creatures (20) 3 Emmara, Soul of the Accord 4 Venerated Loxodon 3 Trostani Discordant 2 Deputy of Detention 4 Growth-Chamber Guardian 4 Frilled Mystic Planeswalkers (3) Lands (23) Spells (14) I could easily see going more towards Hero of Precinct One, but Growth-Chamber Guardian, History of Benalia, Venerated Loxodon, and Wilderness Reclamation all start to add up
Aside from the error, what makes this card special is the story it tells: a rare peek into the early days when the Pokmon TCG was still undergoing the experiment
Of course, effects like Dissipation Field can backfire on you: Youre also setting up your opponents to loop strong enter the battlefield abilities