Running as many of these cards as possible will always yield good results
Some Vintage enthusiasts were convinced the strategy wasnt that good, but it wasnt just super consistently winning turn 1, it was leading to a world where every deck had to be ultra-inbred, and still games were decided on the first turn more often than not
The following Grass and Psychic energies are examples of this: IMG_891519202560 286 KB IMG_891819202560 328 KB So basically, for anyone trying to master the set, youll need to find both versions of each energy
Viridian Revel, Disciple of the Vault, Tarrian's Soulcleaver, Pain Distributor, and Sardian Avenger each work with treasures that opponent's use
Combine these two things togethera community that is rightly angry about the lack of good reprints thanks to Wizards printing some astoundingly bad Masters sets over the past couple of years and a community that wrongly expects Magic cards to be unrealistically cheap, so cheap that Wizards couldn't stay in business if it actually met the demandsand it's hard to see how Wizards can easily solve the fake card problem, at least easily and cheaply