Both of these effects are excellent, and Seshiros 3/4 stats arent embarrassing either
For the Pokmon TCG , this means that there are several types that weren't in the game originally that were added over time, with the base types being Grass, Fire, Water, Lightning, Psychic, Fighting, and Colorless
The disparity in power between the companions in Ikoria and the repetitive, hard to counter play patterns inherent to how they worked left this attempt at experimentation dead in the water
The downside is that this can feel at points a little too siloed - especially if both players are focused on churning lore or getting cards on the field for a few turns
Plus, creating an army of Ally tokens makes Ocelot Pride go absolutely nuts.