So far, from what Ive seen, Wizards seems to have done an admirable job adapting this prolific and beloved video game series, and hopefully, the rest of the cards will continue to impress and invoke those similar feelings from the Fallout titles
When you do, exile target creature defending player controls with power less than Auron's power until Auron leaves the battlefield
Creature - Goblin Artificer Legion Warboss Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token
Playtesting, notes from other R&D members, common sense
It is rare you are so flush with suitable discard outlets that you are passing this up